You may observe an increased number of network errors during device registration on Android, such as Unable to resolve host, Failed to connect, or Connection reset by peer.
This can be caused by an issue in older versions of the Pushwoosh Unity SDK where the device registration method is called multiple times on application startup, particularly when using the RegisterExistingToken() method. These redundant calls increase the likelihood of network failures.
To resolve this, please update the Pushwoosh Unity SDK to version 6.2.6 or newer. This version includes a fix that prevents duplicate registration calls.
You can find the latest version on our official GitHub repository: https://github.com/Pushwoosh/pushwoosh-unity/releases/tag/6.2.6
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