I'm using Google play Game Service plugin for unity3d, I'm getting push notification on iOS in development environment. However its not working in production environment. I configured everything in the same way and published all changes in Google developer Console, uploaded .p12 file for both Production and Development, I'm testing with 'AdHoc and Production mobile provisioning profile' in TestFlight, but i'm not getting Push notification. Please help me as i'm stuck here in final step and can't send it to Apple App Review board with this prominent bug in my app.
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